According to a survey of game developers in the United Kingdom, 57 percent of developers stated that piracy is a…
According to a study commissioned by the Motion Picture Association of America (MPAA), 74 percent of consumers surveyed in a…
327 million people around the world was searching for pirated content online, according to a study commissioned by NBCUniversial. The…
In 2012, Google disabled the AdSense accounts and prevented ads from being displayed on 46,000 websites that was providing pirated…
In 2012, the Entertainment Software Associated participated in anti-piracy campaigns that lead to over 5 million pirated video game files…
Over a three month period that ended in January 2013, almost 400 million digital files were pirated by Internet users…
Jordan’s National Library Department Director General reported to the media that pirated Play Station games were the most common smuggled…
The Entertainment Software Association of Canada stated that the computer game industry in the United States and Canada loses up to $3.5 Billion a year to pirated video games. The losses to piracy is equal to about one-fifth of the total value of the video game market.
Worldwide, the hand-held video game market loses $8.1 Billion a year to piracy.
A report published by the United States Department of Justice stated that $2.6 Billion in Federal, state and local taxes are lost due to movie, music, software and video game piracy each year. The pirated materials also causes the loss of 373,375 jobs within the country.
According to the CEO of Bohemia Interactive, server access logs show that for ever three legitimate game buyers who are accessing the video game serves, there are one hundred attempts to access multiplayer games from pirated copies.